Changeling

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General Information
Changelings can shift their forms with a thought. Many Changelings use this gift as a form of artistic and emotional expression. It's also an invaluable tool for grifters, spies, and others who wish to deceive. This leads many people to treat Changelings with suspicion. In their true form, Changelings are pale, with colorless eyes and silver-white hair. It is rare to see a Changeling in that form, for a typical Changeling changes their shape the way others might change clothes.

A casual shape - one created on the spur of the moment, with no depth or history - is called a mask. A mask can be used to express a mood or to serve a specific purpose and then might never be used again. However, many Changelings develop identities that have more depth. They build an identity over time, crafting a persona with a history and beliefs. A Changeling might have personas for many situations, including negotiation, investigation, and combat.

Changlings don't have their own nations, and commonly live among other races in secret. In some larger cities, small communes of Changelings may form.

Changelings of Tobor
Changelings first appeared within the elves close to the the Isle of Worlds in Thalassa. Exposure to the leaking magic of the isle, these elves where transformed into the first Changelings, and quickly shunned by their previous peers. Since then, they have made their way across Tobor, introducing themselves in other societies, predominantly human cities. Over many generations, Changelings have lost but all of their elvish blood, most of their population now having human ancestry.

Changeling Features
Ability Score Increase: You gain a +2 to Charisma, and a +1 to any other ability score of your choice.

Age: Changelings mature at a slightly faster rate than humans with a similar life expectancy.

Alignment: Most Changelings tend towards pragmatic neutrality.

Size: Changelings are similar to height and weight to humans. Your size is Medium.

Speed: Your base walking speed is 30 feet.

Changeling Instincts: You gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, and Persuasion

Shapechanger: As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait.

You stay in the new form until you use an action to revert to your true form or until you die.

Language: You can speak, read and write Common and two other languages of your choice.